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My Story

Completing my BA Hons Animation degree course this summer, I am aspiring to be a Junior Rigging Artist for 2D or 3D animation with a strong focus on character and creature rigging for film, VFX, and animation. Experienced in Autodesk Maya, building rigs using IK/FK systems, constraints, and animator-friendly controls, with a particular interest in creating realistic character movement. Seeking an internship or entry-level/full-time role within a mainstream or boutique VFX studio, or a traditional animation environment, where I can learn from experienced artists, work within a production environment, and continue developing my skills on real projects. Highly motivated to develop my rigging and contribute to high-quality character work, I enjoy the challenge of creating rigs that bring characters to life in a convincing way. Through my studies, I have worked closely with members of my study group, gaining valuable experience working as part of a team. I am comfortable working remotely and communicating in distributed environments, while also being happy to commute. I am also very interested in architecture and would like to combine that interest with my technical skills by learning about digital design and visualisation techniques.  

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