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00:44
Prop and Character Facial GUI rigging showreel
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01:08
RAPTOR_RIG
Rigging a model of velociraptor made by Tomas Ibar from Sketchfab and adding joints and controls to allow it to move and articulate, also textured like Blue in Jurassic World
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03:02
A Visit to my Ancestors
This video is an experiment of animation aspects, a combination of live action camera shots on a scale model of a cemetery with 3D computer generated characters. It has given me practice and training for character animation, rigging, visual effects, cloth effect, creature animation and motion graphic effects. Inspired by Day of the Dead of course!
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00:29
Science-fiction exhibition room
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01:08
Asian Hornet Infographic
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00:30
Texturing
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00:14
Robuki
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00:12
Robuki Walk Cycle
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00:53
Creature Animation Demo
Example of creatures performing behavior patterns.
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